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Tomorrow and Tomorrow and Tomorrow follows the story of two childhood friends, Sam and Sadie, who bond over their shared love of video and computer games. When they first meet, it’s the 1990s and the industry is taking off as computers begin to become more advanced. The pair lose contact due to a falling out, only to reconnect years later. Having discovered they both still play games, the two decide to start a creative partnership that will take them into the very heart of the video game industry, as they build some of the most successful video games of the 2000s.

The author builds a very immersive world, much like the worlds of the video games she describes. Even if you have no interest in video games, the book will take you on a journey with these two friends at the helm. The book explores second chances, the complexities of adult relationships, including the obstacles, misunderstandings and miscommunications that get in the way, and the highs and lows of the creative process.